Academy

Summary

Academies are where the brightest Bubbs come together to share their new ideas and innovations.


The Bubb tradition of Academies evolved from the old Elder Councils. Societies that gravitated away from an Elder Council ruling kept them to teach vital skills to younger Bubbs.

Tactics

Make sure you have sufficient gold income from Mines, Markets and Trade before investing in more than a couple of these.


Your economy should be devoted into funding Academies, with enough gold left over for an emergency militia.

Trivia

The Academy was planned to be a closed/roofed building, but the dynamic garrison breathes more life into the building.



Base HP: 300

Garrison Slots: 6


Energy Cost: 200

Gold Cost: 100


Unique Abilities:

Produces Research Points for each garrisoned unit