As Bubb technology entered new heights, Bubbs found a natural progression to their projectile technology: air propulsion.
As a full cannon is too heavy for a Bubb to carry, although a smaller air handcannon is easier to aim and fire.
A sphere bullet is put down the barrel, and the compressed air is loaded at the back of the weapon. With the switch of a lever, the bullet is fired over a long distance.
Aircannoneers are much more powerful and have a significant defensive advantage over the Headslingbubb but have less range and movement. These are decent rank-and-file soldiers rather than auxiliary units.
Aircannoneers are the first ranged unit to have a helmet.
Base HP: 170
Base Attack: 17
Base Speed: 10
Base Range: 11
Morale Defense: 5
Energy Cost: 70
Gold Cost: 60
Unique Abilities:
None